UPDATED and
REVISED
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February 24, 2004
The "NEW" Wing-T Revolution: The Speed Package
Update 2/24/03: While Delaware seems to get most of the credit for the creation and development of the traditional Wing-T offense, there is some debate on who should get the credit for the development of the Speed/Jet series. After sitting on a clinic hosted by former Delaware offensive line coach Greg Perry, I learned that the Speed/Jet Series was a hard sell to former Head Coach Tubby Raymond. Coach Perry mentioned that for many years members of the Delaware staff would travel to Georgia for high school Wing-T summer camps. Starting in the late eighties and early nineties some of the high school coaches began to discus a new series that they had added into their offensives. Like many coaches when they first see it on paper they think it cannot work until they see it on film. For a few years the Delaware staff that attended the camp tried to convince Coach Raymond to give the new series a try. According to Coach Perry Delaware experimented with the series in their spring practices and found that the defense had a hard time stopping the play for anything less then 15 yards an attempt. Well that was enough to convince anyone. While talking to Coach Klausing about this topic he told me along with the Georgia high school coaches getting credit you have to also give credit to Herschel Moore from Cumberland University in Tennessee. Cumberland University was running the Speed/Jet series years before the University of Delaware. In fact when the Delaware staff decided to give the new series a try they went down to Cumberland University to learn more about the offense.
The Base Delaware Extended Motion Package:
Delaware's External Extended Motion Package:
Speed/Jet Sweep Coaching Points:
1. Do not block anything inside the 5 Technique! They can not stop the play.
2. Coach the halfback to get to the "Jungle," five yards from the sideline. The play is a sideline play.
The running the path of the HB on the Speed Sweep. He should head for the Hash, Numbers, Sideline.

"Run to" Red 29 Speed Sweep (Speed Sweep run to the Split End Side using a balanced formation against a hard corner.)

"Run to" Red 29 Speed Sweep (Speed Sweep run to the Split End Side using a balanced formation against a soft corner.)

"Run to" Louie 29 Speed Sweep (Speed Sweep run towards trips side using an unbalanced formation.)

"Run to" Roger Z 29 Speed Sweep (Speed Sweep run away from the unbalanced side with the Split End.)

"Run to" Red 21 Speed Sweep (Speed Sweep run to the tight end side.) Note: Probably a better play run with "end over."

"Run
to" Roger Bunch 21 Speed Sweep (This formation was developed by Delaware to
reduce the defense and give the running back more "green" to the
outside. "Bunch" places the right halfback up on the line of scrimmage
being covered by the tight end with the split end off the line of scrimmage
outside of the tight end. The tight end and split end both have splits of
2 yards.)

Roger
Bunch 21 Sweep (Even though this is not a Speed play the Bunch formation usually
makes the defense concerned with the outside which opens up the traditional
Delaware Buck Sweep.)

"Run
to" Roger A Bunch 21 Speed Sweep (The "A" call places the
fullback in an off set position behind the offensive tackle to the left.
"C" would place the fullback behind the offensive tackle to the
right. The fullback would take two steps up and then run full speed behind
the quarterback.)

"Run to" Red 47 Option (The triple option with the Speed motion by the HB.)

"Run
to" Red 47 Counter Option (Good misdirection play off of the speed
motion. Line blocking is the same as trap option.)

"Run
to" Red 81 Down Option (The down option run with Speed Motion. The
wingback becomes the pitch back after dropping off at a 45 degree angle to get
in pitch relationship.

Loose
21 Speed Sweep Reverse

Delaware's Internal Extend Motion Offense:
"Run to" Red 24 Gut (The Gut run of the Speed Sweep Action.)

"Run
to" Red 83 Belly XB (The traditional Wing-T Belly cross block using speed
motion)

"Run to" Red 87 Belly Zone

"Run to" Red 82 Down

"Run
to" Loose 29 Waggle Shuffle @ 3

"Run
to" Loose 43 Sally @ 6

"Run
to" Loose 21 Sally XX @ 6

"Run
to" Red 32 Counter XX (A different look at the traditional Counter XX play
using Speed/Jet motion.)

Delaware's Passing Attack with Extended Motion : More To Come!!
"Run to" Red 29 HB Pass (The HB Pass off the Speed Sweep Action.)

"Run to" Red 29 Keep Pass (The Keep Pass thrown off the Speed Sweep action. The route is a basic Smash route.)

"Run
to" Red 89 Keep Pass Switch
